Tim is a longtime member of the Mega Man fan community and The Mega Man Network. Once site administrator, he now acts as a part-time adviser for the site, trying ever so hard to improve the legacy of analysis, guides, and other content he has contributed to The Mega Man Network over the years. Watch MegaMan NT Warrior full episodes online English dub. Ongoing Anime. Tsurezure Children (Sub) – Ep.01. Battle Girl Project (Sub) – Ep.01.
. December 17, 1987 October 2, 2018 Mega Man, known as Rockman in Japan, is a created by, starring a series of robot characters each known by the moniker., released for the in 1987, was the first in a series of over 50 games on multiple systems. A roster of corrupted robot masters faced Mega Man in separate stages in the game. By March 2015, the series had sold about thirty million copies worldwide. The consists of eleven main games, a spin-off, as well as all, and other console games featuring the original design of Mega Man.
Although the classic series has yet to reach an ending, the storyline shifts to the, followed by the,. All series follow one continuous timeline except for. Battles a mini-boss from in Hornet Man's stage. Note the and platform gameplay.
In the story behind the original series, Mega Man is an originally named Rock, created as a lab assistant by the scientist with Dr. Wily as his partner. Following treachery by Dr. Wily in which he reprogrammed most of Dr. Light's robots, Rock volunteered to be converted into a fighting robot to defend the world from Wily's violent robotic threats, thus becoming Mega Man. Though all incarnations of Mega Man feature unique stories, settings, and characters, they share several common features. All main Mega Man games released prior to 1997 are.
The must fight through the levels using Mega Man's 'Mega Buster'—a cannon attached to his arm—to shoot the robotic enemies inhabiting his environment. When Mega Man was released in 1987, the characteristic that made it revolutionary was the choice given to the player of which robot master to attempt first. After defeating a —the of a level—Mega Man gains the ability to use that Robot Master's special weapon. Each Robot Master is representative of a specific element or object, with such bosses as Fire Man, Ice Man, Guts, Griffith, and Elec Man. The weapons Mega Man gains share the theme of the defeated boss. After defeating all of the Robot Masters, Mega Man travels to a multi-stage fortress to confront Dr.
Wily, the person responsible for the robotic enemies' destructive acts. In the fortress, Mega Man fights past new bosses, clones of the game's Robot Masters, and Wily, who is usually in a large multi-phase war machine.
Enemies are weak to at least one weapon; for instance, Fire Man will take more damage from Ice Man's weapon than from other weapons. This concept draws inspiration from.
Robot Master levels can generally be completed in any order, resulting in a strategic hallmark of the series: determining the best order to defeat bosses and earn weapons. Sequels of Mega Man games contain new enemies alongside familiar ones, new bosses and weapons, and perhaps new gadgets. Later installments of the game give the player the option of commanding other with different abilities, such as, Duo, and Bass. The Classic series has not reached a definite conclusion, Originally developed for the, the original Mega Man series experienced graphical improvements in fourth and fifth generation installments.
The series had no games developed for sixth generation consoles but returned in the seventh generation purposely sporting graphics, sound and gameplay similar to the original NES games to inspire a nostalgic look and feel, distributed as downloadable content instead of retail games like the previous installments. On December 4, 2017, Capcom announced that a new game in the classic series, Mega Man 11, would release in late 2018. Unlike Mega Man 9 and 10, this game features modern, HD, cel-shaded graphics and is presented in a widescreen aspect ratio.
When using a special weapon, in addition to changing colors, Mega Man's armor changes appearance. Mega Man X Timeline of release years 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 Mega Man X Legacy Collection Mega Man X Legacy Collection 2 Capcom wanted a redesign in graphics and control as the Mega Man series moved from the NES to the SNES, prompting the creation of the Mega Man X series in 1993. Set in the future, this series follows the story of Mega Man's successor, a new, advanced robot that has complete free will over his actions, thoughts and feelings. This character, often referred to as 'X', is also a creation of Dr. Light, put into and uncovered 100 years in the future by a researcher named.
The Mega Man X series features more detailed 16-bit graphics and greater freedom of movement. In the Mega Man X series, the characters grow in abilities and power as the game progresses. As the series progressed, various other have appeared, such as fellow Maverick Hunter Zero who was created by Dr. Wily of the Classic series, OVER-1, created jointly by Dr. Light and Dr. Cossack, and Axl, a Reploid with an adolescent personality who has the ability to shape-shift into other Reploids.
Zero would later star in his own spin-off series, Mega Man Zero. The series has not reached a conclusion, having been left unresolved since the eighth game in the spin-off franchise ended with a cliffhanger. Mega Man Zero.
Main article: Timeline of release years 2002 2003 2004 2005 2006 2007 2008 2009 2010 Mega Man Zero Collection In 2002, a follow-up series to the Mega Man X franchise was developed for the which starred, a character created for the Mega Man X series as a sidekick/ally of Mega Man. The series revolved around Zero battling a powerful force as he protects the oppressed remaining reploids. In the Mega Man Zero series, the gameplay is largely similar to Zero's play style in the later Mega Man X games and features an in-depth ranking system that rewards the player with new abilities and enhancements (such as copied abilities from boss characters) in exchange for better play performance.
In the fourth game, Zero can also physically steal weapons from enemies (such as axes and guns). Mega Man Zero was, with its fourth game, the first series in the franchise to reach a definitive conclusion, although its storyline continues in the distant future with Mega Man ZX. Mega Man ZX Timeline of release years 2006 2007 The first game in the series was released in 2006.
It takes place about 200 years after the Zero series in which progression has led to the mixing of physical attributes between humans and robots; humans are given the physical advantages of robots, and robots are given lifespans. Therefore, this is the first game in the main storyline in which the player can control a human character. Players collect Biometals containing data on the legendary heroes of the past (including X, Zero, and the Four Guardians of the series). Using these Biometals, they are able to 'Mega-Merge' with them to don the powers of the fallen heroes. Gameplay remains largely similar to the Mega Man Zero series, although the ranking system is mostly removed.
In the second game, the player character is able to physically transform into fallen boss characters upon defeating them. The player is given the choice of choosing a male or female human protagonist in each installment, and the games imply that both characters do not exist in the same continuity. For example, Vent and Aile both have identical back-stories of being orphaned, have very similar appearances, and both work for Giro Express, but they are never seen together or mentioned to one another, therefore implying that they do not co-exist. The same occurs in the series's only sequel, between protagonists Grey and Ashe, both of which meet either Aile or Vent respectively (depending on which player character is chosen), but not both. This makes ZX unique in that it creates two parallel timelines depending on which character is chosen: a timeline in which Aile and Grey exist and are the heroes donning the Biometals, or a timeline in which Vent and Ashe assume their roles instead. Mega Man Legends Mega Man Legends 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 Beginning on the in 1997, a series called Mega Man Legends was created to take advantage of the console's advanced hardware. The Legends series is set in the same world as the other Mega Man games, although thousands of years in the future.
The world is covered by immense bodies of water and features the return of several major characters from the original series in different situations. The hero, Mega Man (Rock) Volnutt, is a hunter called a 'Digger' who scavenges various ruins throughout the world in search of refractor shards that can be mined and traded as currency.
Brings the gameplay into 3D and is an action adventure with role-playing game elements. The Legends series concluded with only two main games and a spin-off starring mainstay antagonist Tron Bonne before being discontinued. Unlike Battle Network and Zero, the final game in the series does not resolve the storyline. A continuation to the Legends series has become an oft-requested game among many Capcom and Mega Man fans. A was once under development for the, but on July 17, 2011, Capcom cancelled the project saying it did not meet certain requirements.
This decision was met with criticism from fans and gaming news outlets. Despite the many years since the last new release in the series, various characters from the Legends series consistently appear in Capcom cross-over games such as, and the Servbot characters have become iconic within the Capcom community, making many cameo appearances in non- Mega Man games, including and as part of the outfit obtained via achievements in. Mega Man Battle Network.
Main article: Timeline of release years 2001 2002 2003 2004 2005 Mega Man Battle Network 5: Double Team DS 2006 2007 2008 2009, a series primarily on the Game Boy Advance, began in 2001 as a way for the Mega Man games to branch out into the market and to celebrate MegaMan 's 15th anniversary. This series features a Net Navi called. Net Navis act as virtual assistants to Operators, such as the protagonist, an elementary school student and future hero who uses his Net Navi to help battle and other Internet-based threats.
The game combines elements from to create a unique fast-paced battle system. An series, was also produced, ending with 209 episodes and a 50-minute film adaptation. Mega Man Network Transmission, the only entry in the series released on a home console rather than a handheld, takes place chronologically between the first two Battle Network games, although it was released between the third and fourth.
It is also different from other games in the Battle Network universe in that its game play reminds strongly of the Classic series. Was, with its sixth game, the second series in the franchise to reach a definitive conclusion, although the story continues in the distant future with. Mega Man Star Force Timeline of release years 2006 2007 2008 A follow-up to the series and released on the, Star Forces 's launch commemorated the 20th anniversary of the Mega Man franchise. The Star Force games are very similar to the Battle Network games, and also takes place roughly 200 years later in the timeline. Network technology has progressed with technology to connect the world via radio waves. The series stars a timid boy named Geo Stelar and an extraterrestrial EM-wave being named Omega-Xis who can merge into an EM-Human known as 'Mega Man,' allowing the player to explore both the real world and the EM-world. Although each game has a different set of antagonists, they are usually EM-beings that are able to merge with humans to create new threats.
The gameplay is very similar to the Battle Network series with an over-the-shoulder battle system and more simplified elements, as well as faster-paced battle mechanics. An based on this series began airing on in October 2006 for 76 episodes. Rockman Xover Rockman Xover (ロックマン Xover Rokkuman Kurosuōbā, pronounced Rockman Crossover) is a game for Apple's platform marking the 25th anniversary of the Mega Man franchise, and was released on November 29, 2012 on the Hong kong iTunes Store. The game features a new protagonist, OVER-1 (オーバー ワン Ōbā Wan), a Reploid created by Dr. Light and Dr.
Cossack, confronting villains from the entire Mega Man franchise, who have crossed between dimensions to join forces. Capcom have stated that a release in North America has been put on hold due to largely negative feedback from Japanese fans. The game ceased operations on March 31, 2015. In other media In other video games Various incarnations of Mega Man appear as playable fighters in the series. The original was a playable fighter in. He is assisted by his companion robots, Rush, Beat and Eddie.
His sister robot, Roll, is also playable in both games, but is a secret character in the first game. Although he did not make a playable appearance in, and its successor, Zero from and Tron Bonne from appear as representatives for the series.
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Appears as an alternate costume for Zero and and as a card in Heroes and Heralds mode. The original Mega Man appears in the arcade endings of and, and also appears on a poster in the Days of Future Past stage, and finally, as another card in Heroes and Heralds Mode. Mega Man X and Zero appears as playable characters in, with Sigma appearing as both a DLC fighter and a major antagonist in the Story Mode, where he merges with the supervillain to become Ultron Sigma. MegaMan.EXE and Zero both appear as bonus playable characters in the fighting game, while a different version of Mega Man, based on his appearance on the American box art of the first game, appears as a playable fighter in the and versions of. Mega Man Volnutt and Roll also make an appearance in, with Zero added to the U.S. In 2013, Mega Man is a playable character in and it's sequel,.
An based on his appearance was confirmed on November 11, and can be utilized in Super Smash Bros. As well as where it can be scanned to unlock a costume for the player's based on Mega Man's. In, the player can unlock a Mega Man costume by scanning the character's. In, Mega Man is a playable character through. Television appearances Mega Man's first television appearances were produced for the American market and were based on the classic series. First was (1989-91), a show that took place in a universe that was made up up many different Nintendo games.
It featured Mega Man as a main character and also featured Dr. Wiley as one of the antagonists. This was followed by (1994-95), the first series to be based in the Mega Man universe. Mega Man next appeared in anime produced in Japan and based on spin-off series.
First was (2002-06), based on the video game series (both the anime and the video game series were known as Rockman.EXE in Japan). This was followed by (2006-08), based on (both were known as Shooting Star Rockman in Japan). A series titled began airing in 2018.
Unlike the previous anime, it is again an American produced animated series based on the classic series. OVA Mega Man starred in, a three-part that was developed in Japan. Production on this series started in 1994, before the, but was not officially released until 2002. Film adaptation In 2015, and began developing a Mega Man movie with producing along with Mike Ireland and Ryan Harrigan and David Ready and Michael Finfer will oversee the film. In July 2017, and were hired to write and direct the film with producing. Artbooks Various artbooks and source books have been released for many years in Japan, often including conceptual artwork, interviews with production staff, and background information on the storyline and concepts that are not present within the games themselves.
One of the most well-known is the Rockman Perfect Memories sourcebook released in 2002 which first confirmed the presence of an alternate timeline (for Battle Network), as well as exactly where the Legends series fit into the fictional Mega Man universe. Recently a series of artbooks called the Official Complete Works has been published for individual Mega Man series, showcasing a large collection of artwork and background information. To date, books for the Zero, Classic and X (released together as R20), Star Force, and Battle Network series have been produced. Although these books have for many years been exclusive to Japan, has finished translating the Official Complete Works series for the North American market, called 'R25'. Comics Mega Man has also been featured in many comics and in, although few have been localized in North America.
The most well-known series is produced by Hitoshi Ariga (who went on to provide character designs and artwork for future official releases, including the game ). The series began with Rockman Remix, followed with Rockman Megamix, and is currently being serialized as Rockman Gigamix. The Megamix portion of the series would eventually be brought to North American shores thanks to, also responsible for the localization of the short manga by Shin Ogino. In the original Mega Man series, was known as Dr.
Right, so many of his robots featured in Ariga's comic have 'R's in their designs. UDON did not alter this detail in the English version of Mega Man Megamix. In addition, localized the 13-volume Rockman EXE manga by under the name. Takamisaki would later serialize a short adaptation of that was never published outside Japan. Some other manga series that have not been localized outside Japan include a 12-volume Rockman X adaptation by Yoshihiro Iwamoto, over 15 Classic and X adaptations by Shigeto Ikehara, a light-hearted adaptation of Rockman Zero by Hideto Kajima, a slapstick adaptation of Shooting Star Rockman by Masaya Itagaki, another Battle Network adaptation by Jun Keijima and Miho Asada called Rockman EXE Battle Story, and a short series of slapstick Battle Network and Star Force-themed adaptations by Takumi Kawano.
And publisher Magnum Press made its own comic books based on the. The Brazilian series, Novas Aventuras de Megaman ('New Adventures of Megaman'), were originally published and sold in Brazil between 1996 and 1997 and drew certain criticism for featuring bizarrely altered storylines (with characters from several installments appearing at random, as well as and in Mega Man and X's relationship with Roll) as well for frequent nudity involving Roll and an original character named Princesa, which attempted to take over the status as the main character of the comics; its sudden end on a cliffhanger. The series was illustrated by, Eduardo Francisco, Daniel HDR and others. The Dreamwave series lasted only four issues and also ended abruptly, with plot-threads from the first three issues being dropped completely in the final issue and the inclusion of a short story promising a Mega Man X follow-up that never materialized. This was one of several Dreamwave Capcom comics that were cut short or simply never made it to issue #1, including,.
Archie Comics. Archived from on 2014-03-27.
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The Hollywood Reporter. Retrieved July 19, 2017. Shaun Manning. Comic Book Resources. Ariga, Hitoshi.
Mega Man Megamix Volume 1. Table of Contents. Archived from on 2004-05-22. Retrieved 2010-12-27. Retrieved 16 October 2014. October 8, 2010. Retrieved 2011-01-09.
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Dan Kuso's life changed one day when cards fell out of the sky, which he and his friend Shun used to invent a game called Bakugan. With other friends, they form a group called the Bakugan Battle Brawlers, and then are accidentally dragged into fighting for the fate of Vestroia (the Bakugan's home dimension). Vestroia loses its natural balance and merges with the Earth and many other worlds. An evil Bakugan called Naga was tempted to take the power of the Infinity and Silent Cores, which formed the Perfect Core that balanced Vestroia, but absorbed too much negative energy and thus was trapped within the Silent Core and destabilised Vestroia. So Dan and the brawlers decided to bring back balance by meeting new friends and allies in the other worlds, learn more about the origin of the Bakugan; and facing Naga, a rogue bakugan who seeks the mighty Infinity Core so that he could complete the all-powerful Perfect Core and have almighty power and absolute control over Earth and Vestroia. This show is mundane and pointless. And you can tell that it was made on the cheap by how poor the animation is.
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Just terrible all around. Every episode comes to a pointless Bakugan Brawl which is never enticing. Many of the shots are from the back or of robots so that they don't have to animate the facial expressions.
It's completely riding on the back of Pokemon fans, hoping to bring them into this terrible, boring world. Oh, and they love love love the word 'huh?' They say it every three or four lines. If I was a kid, I would never watch this, and I urge you to stay away. I wish all the characters would just fall in the Doom Dimension and stay there.
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